
The idea came from playing in FontLab. After creating the usual shapes of a few letters in the Didone style I was looking for a twist in the design, something that will make the design recognisable. The breakthrough was when I found a design style that worked well on most of the letters.

No, I didn't. It was completely made on the computer. It's mixture of a few styles; there are elements of Didone, calligraphy, and modern serif fonts.
They have some of the same vibes, but there wasn't any influence, at least as far as I'm aware. I might have seen something somewhere and applied it unconsciously in Rebuke.
At first it started with the serif extension to the right on the ‘r’ in order to give more stability to the letter, but then I decided to exaggerate it and apply the same idea to some other letters as well. Some of the letters you mentioned didn't need it as part of the design, but I felt it would be a nice addition in overall font recognition. These extensions fit in with the calligraphic nature of the design, like the extended bar on the ‘e’. Rebuke is probably not an easy font family to use in an application as it contains a lot of characteristics that many designers or other users might find just too aggressive. But I did it with a lot of love and I'm really satisfied how it looks – I can recognize it anywhere when I see it.
Originally published on the Identifont blog. Questions by David Johnson-Davies, answers by Dušan Jelesijević.
Rebuke in the catalogue, with the full specimen, glyph set and licences.

